Monday, January 28, 2019
Action Scavenger Hunt Blog Post
In this video, the action being shown is a walking animation, where the character is walking through the town. The action is being repeated when the character finishes it first cycle, where he can step forward again with the same foot. It then repeats that same stepping animations to make an action of walking. He repeats this for so long in order to move on to the next animation.
Second video:
In this video, the action being made is "eating". The video starts out with the establishing scene and then turns to the professor. Where he makes a chewing motion, it is then repeated, in order to make the action to look like he is eating the food. If it was only one loop, the animation would look strange and not look right. So, the action of "eating" is made by repeating this small motion of chewing.
Thursday, January 17, 2019
Wednesday, January 16, 2019
Robot Arm Animation
I had success at making the overall project work, but there were minor difficulties and struggles that I went throughout the making process. First, there was a mesh deforming problem, that when I would animate the object that the size of the mesh would be distorted. Then there was a bone "heating" problem, and it was fixed by separating the objects and then assigning the bones to the object manually. Once the bones were assigned, I joined the object so that it would be easier to fix what bones were assigned to certain vertices. Then, into the animation process, I had a problem between the transition between cycles and blender render. There was a material problem that didn't allow the camera to see the mesh until I would click a certain button in the material tab that allowed me to see the mesh. Another problem that I ran into was trying to switch position in one frame, which cause me to close blender and start all over. It was mainly because I did not have a bone move the whole entire robot arm. More rather that it was that the robot arm bones were disconnect from the base of the mesh of the robot arm.
Arts Festival
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Product Designer What is Product design? It is commonly known as the holistic approach of building a new product from start to finish. ...
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Reflection: The biggest challenge of this project, what putting the icing on and putting the icing in the bowl. I overcome these obstacle...
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Getting Ideas for Keyboard Design Roccat Vulcan 120 Aimo Pros: 1. The lights are very visible and can be seen from all angle...
