12/8/19 Work Blog
I have finally moved on to working on the MX switch model of the keyboard. I have chosen an isometric model of the switch, so there is a chance that I may create a very out of scale or somewhat deformed version of the switch. I will constantly check it with the other parts of the keyboard and make sure that it will stay within a reasonable size of the key caps of the keyboard. So far, I have only created the base of the switch. I used the mirror modifier, where I would only model one fourth of the switch and then go off of that. I used more of the bevel curves to smooth the edges and make it look more realistic. Over all, it was kind of an easy task, nothing that was completely new to me. I probably did not model it in the most effective way, but it looks fine to me. I still have the center of the switch to do, but I don't intend to do so until I have the rest of the switch completed for reference.
insert image of the switches here...